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Devlog
Submission to GDK Spring Semester Showcase 2021
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The Legend of the Under-Cat
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Devlog
Official Game Launch: The game is now out of Beta and is fully finished! Huge amount of bug fixes as well.
May 01, 2021
by
Seth Grimes
Changelog (4/30/2021) With this update, the game is now out of beta and is now considered to be a full game! From here on out, there will only be bug fixes and minor updates, if any updates. New featu...
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Update (4/14/2021) Revamped save system, easier to see player weapons, ammo UI bar, and Xbox One controller mappings!
April 14, 2021
by
Seth Grimes
Changelog (4/14/2021) New Features: The save system now only autosaves when switching levels, winning levels, losing levels, or quitting by clicking on the “Quit” button (instead of constantly lag...
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Update (4/14/2021) Save system and UI cooldowns!
April 14, 2021
by
Seth Grimes
Changelog (4/14/2021) New Features: There is now a save system that writes a small file to your computer’s system in C:/Users/[your username]/AppData/LocalLow/9Lives Studios/The Legend of the Under-...
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Beta v0.4 (04/11/2021) - Bug Fixes Galore!
April 11, 2021
by
Seth Grimes
Bug Fixes: Music now plays properly when winning Sword should work all the time now Pausing now properly works in the tutorial Ammo pickup now properly works Player can no longer advance the tutorial...
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Beta v0.3 (4/10/2021) - Tutorial, teleporters, and bug fixes!
April 10, 2021
by
Seth Grimes
Features added in this update: Tutorial level Teleporters that move the player between the tutorial, the first level, and back again Progress Tracking: The game now knows if you’ve already completed...
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Added Itch stuff, fixed the third person camera
April 05, 2021
by
Seth Grimes
Added multiple screenshots of the game and added a summary of the game. Updated the Installation Instructions. Made the third person camera actually capture the player and environment around them inst...
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Combined even more assets
April 05, 2021
by
Seth Grimes
There is now a health pickup, traps now function correctly, all slimes now have a particle effect when they die, and the player can now exit the game on the victory and defeat screens correctly instea...
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Combined assets together
April 04, 2021
by
Seth Grimes
Combined assets together, now has a swinging sword animation, a bow, an arrow, an actual level, a more realistic first person camera that you can’t look up at your eyes and nose anymore, and health...
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(Alpha v0.5) Added custom studio icon for application icon
March 22, 2021
by
Seth Grimes
9Lives Studio logo now displays when launching the game and in the taskbar. Also shows up as the icon for the .exe Application...
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(Alpha v0.4) Added about menu text, combined all mechanics together, and made the mechanics affect enemies correctly
March 21, 2021
by
Seth Grimes
Did the stuff in the title...
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Game is in alpha now
March 15, 2021
by
Seth Grimes
Alpha v0.1...
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